the game's flashback to the horiffic crippling of Barbara Gordon. That's all I want to say about that right now. What I do want to address is that this is a figure that I'm about to give a very, very low rating to for reasons which I'll explain in the review. If you read my reviews regularly, you've probably come to notice that I don't give super low ratings very often. Ever wonder why that is? There's two reasons: One, the simple fact that a figure looks decent and doesn't break already helps it to not receive one of my lowest ratings. Second, since I'm not making any money off of this site nor do I receive review samples, I tend to only buy stuff I'm already pretty sure I will like. I don't buy stuff I'm not interested in, thus my reviews tend to be higher. Of course, sometimes I preorder a figure from a line I like, get it in hand, and am wildly disappointed. That's what is happening today, folks. Jump in and learn more after the break...
Height: 6 7/8ths inches
Articulation: swivel/hinge ankles, double hinged knees, swivel thighs, swivel hips, swivel waist, mid-torso hinge, swivel/hinge shoulders, bicep swivels, double hinged elbows, swivel/hinge wrists, and a balljointed head.
Accessories: Camera, four interchangeable hands, and a lei.
Non-Scalper Price: $24-$28 dollars
Sculpted by: Phil Ramirez
* The Joker's Hawaiian shirt is key part of his look and the paintwork is awesome on it. I can't believe how detailed this is! The shirt is actually a separately molded rubber overlay that is permanently affixed over the torso, which looks good but loses some functionality. I'll get to that in a second, though.
* The Joker's cargo shorts are really nicely sculpted. I love the look of these, especially how the pockets look like they're filled with various creepy junk (there is a napkin or handkerchief hanging out of the right). The little chain is also a nice touch.
* There really are some nice, fine details on this figure such as the wristwatch with glowing dials on the Joker's left wrist and the band-aid on his left shin.
* The Joker comes with 4 interchangeable hands which easily swap out at the wrist sockets. There are two fists, a pistol gripping right hand, and a gesturing left hand. Little stuff like this definitely adds some more value to the figure.
* So I mentioned that the Joker's shirt is a rubber overlay that sits over his torso. Unfortunately, a rubber overlay on top of a fully articulated torso doesn't allow for the articulation to function. The shoulders and mid-torso joints are useless, as are the knee joints, as they're tucked up inside of the shorts. What's really negative about this is that the Joker cannot be posed using his camera, or in any other functional poses.
* The range of motion on the Joker's ankles is pretty good, but my gosh are they loose. I can not keep this figure standing up. The Joker always wants to tip over, which really sucks.
* Sorry about the bad picture, but what the heck is up with this Joker headsculpt? DC Direct/ DC Collectibles has released some incredible Joker sculpts based on the Arkham-verse Joker, but this isn't one of them. Heck, this would be week to average for a Mattel figure. I'm just really disappointed in this one.
* So...where is the Joker's revolver? It's a key part of the scene in Arkham Knight and he comes with a hand designed to hold it, so it's absence definitely feels really strange.
* The other accessory the Joker comes with is a purple lei. This is a unique extra and I like the idea, but the execution is lacking: It just doesn't want to sit right! Maybe something smaller or something that used an actual string would have worked better.
* As mentioned a few times above, the Joker's shirt is actually a separate rubbery overlay that sits over a more standard torso. It's glued up the middle and that glue is already starting to come loose. Remember, there is articulation under there, so the figure will move a bit causing the glued edges to separate even more. An actual cloth shirt would have been so much better here!
I've reviewed plenty of other Joker toys including Mattel's Suicide Squad Joker, Toys R Us exclusive Suicide Squad Joker, the Lego Arkham Asylum set with a orange suited Joker, the Arkham Asylum Clayface with a Joker head, the Arkham Origins The Joker and The Joker as Red Hood, Copperhead, & Deathstroke (Unmasked) Action Figure 3-Pack, Mattel's Batman TV Series The Joker, the Batman Power Attack "Attack in the Box" The Joker, the MAFEX Heath Ledger inspired The Joker No.005 and Bank Robber Joker, Mattel's Multiverse The Joker from Batman: Endgame, the Imaginext The Joker and The Joker & Harley Quinn, Kenner's The Laughing Man Joker and Laughing Gas Joker, and DC Collectibles' New 52 The Joker.
If you're looking for other Arkham-verse figures, check out the following:
Batman: Arkham Asylum by DC Collectibles
Arkham Asylum, Batman: Arkham Origins, Batman: Arkham City Bruce Wayne,
Batman: Arkham City, and Batman: Arkham Knight five pack
Batman: Arkham City by DC Collectibles (2011)
Dr. Hugo Strange
Rabbit Hole Batman
Talia al Ghul
Batman: Arkham Knight by DC Collectibles (2015)
Batman: Arkham Origins by DC Collectibles (2013)
Dr. Harleen Quinzel, Electrocutioner, and Lady Shiva
The Joker as Red Hood, Copperhead, & Deathstroke (Unmasked) Action Figure 3-Pack
- Action Figure Review Index
- Who is Barbecue17?
- My Toy Review Rating Scale!
- 31 Days of Toy Terror!
- Top 10 Lists and Other Stuff
- Podcasts on The Epic Review
- Oh the Horror!: Horror Movie Reviews!
- The Batgirl Library
- The Dark Knight Gallery
- Fabulous Secret Powers
- Snake Mountain!
- Beast Manor
- The Harley Quinndex
- The Joker's Funhouse
- Tosche Station
- The Kessel Run
- The Crystal Castle
- Teela: Warrior Goddess
- Trap Jaw's Tourist Trap
- Cringer's Crib
- Sea of Rakash
- Evil-Lyn's Dungeon
- The Fright Zone