Karatti, who is pretty dull) and probably would have been a huge hit if they had been introduced as a new faction in the vintage Masters of the Universe rather than a completely different toyline. Today I'm checking out Lizorr, the "cold-blooded goon squad mutant from the burning Gorn desert on evil planet Denebria." Lizorr was released as part of the second series of figures in 1990 and was a bit less common among North American collectors as he was apparently only released in the UK until later in the line. Lizorr never got much screen time on Jetlag's The New Adventures of He-Man cartoon series nor did he make many comic appearances. That's disappointing as he's a pretty cool looking lizard warrior. Let's check out Lizorr as part of our JuNe Adventures festivities at Action Figure Barbecue!
Height: 5 1/8ths inches
Articulation: Swivel/hinge ankles, swivel/hinge hips, limited swivel waist, swivel left arm, spring swivel right arm, and a swivel head.
Accessories: Rifle, helmet, and backpack.
Year of Release: 1990
* Lizorr is a lizard-like warrior who kind of resembles the Gorn from Star Trek. Heck, he's actually from the Gorn Desert (referenced on his bio) so he's definitely an homage to the classic sci-fi villain. He has a great reptilian skin texture and he's covered with bits of armor that feature an aesthetic both primitive and sci-fi. I like it. He looks like a villain who would be features in a film riffed on in a Mystery Science Theater 3000 episode, and that's praise for sure. The sculpt is really nice. Mattel did some really nice work on this line at times and it's always sad it wasn't as appreciated as it deserved to be.
* The headsculpt is petty cool. He's got some massive nostrils, reptilian eyes, sharp teeth poking out of his mouth, and a great skin texture.
* Overall Lizorr features the articulation pattern of most figures in the line: You've got swivel hinge knees and hips, a swivel neck, a limited swivel waist (for some reason he won't rotate all the way around), and swivel shoulders. The right arm has a swivel action feature, which I'll cover next!
* Lizorr's right arm has an action feature, something that all of the "He-Man" figures call "Masters Action!" Lift up Lizorr's right arm and he'll swing it down. Push down his right arm and he'll swing it up. You can still pose his arm, too, so I'm good with this action feature. It's fun and functional!
* Lizorr has a bronze helmet that reminds me quite a bit of He-Man's helmet. It has a very "retro-futuristic" look to it and it stays on his head quite nicely. It's also covered with various panels and some sort of hooked blade on the left side.
* Lizorr also has a backpack that's referred to as a climate control pack. From looking at it, I kind of wonder if it actually pumps out heat and moisture to make every environment hot and humid for him. It plugs into the holes on his back and actually looks pretty cool. Seeing the great details on this guy really makes me wish we had gotten the chance to see Lizorr in Masters of the Universe Classics. the Four Horsemen would have knocked this guy out of the park!
* Lizorr also has this really cool gun. I love this thing! It doesn't appear to have a melee weapon attached (like most of the other Evil Mutants' weapons do) but it has some cool sculpting and a nice bronze color to match the other accessories. Lizorr holds it securely in his right hand and it really completes his look.
* Lizorr's shin pads have some missing paint on them. This isn't wear and tear, by the way; I actually got a carded Lizorr and opened him (I couldn't find a loose complete one and I found one cheap) but these shin guards all have a bit of a messy paint job.
This is the only Lizorr figure made, so it's the only Lizorr I've reviewed on the site. For more He-Man figures from Mattel, check out the following: