2021 was a very good year for Scare Glow and for fans of the evil, glowing ghost. Not only did Scare Glow have a pretty sizeable role in Masters of the Universe: Revelation but there was also quit a bit of Scare Glow merchandise released. Today I'm looking at the last Scare Glow piece released in 2021: Mondo's Scareglow (Classic Variant) from their 1/6th scaled Masters of the Universe line. Scare Glow (for some reason Mondo calls him Scareglow, but the official name seems to be Scare Glow) went up for sale on October 19th, 2021 and I received him in the mail in early December. Not a bad turn around time if you ask me. Mondo actually released a previous version of Scare Glow in early 2020 but that one had some design choices that made it seem a bit off. This one is more of a true update of the vintage toy and since Scare Glow is such a popular figure Mondo decided to double dip on ol' Karak Nul. He was a fairly limited release and sold out quickly, so it was obviously a good decision on their part. How did this second version of Scare Glow turn out? Let's find out after the break...
Height: 11 7/8ths inches
Articulation: Swivel/hinge ankles, double swivel/hinge jointed knees, balljointed hips, balljointed waist, balljointed mid-torso, swivel/hinge shoulders, bicep swivels, swivel/hinge elbows, swivel/hinge wrists, a double balljointed head, and a hinged jaw.
Accessories: Six interchangeable hands, 2 swords, halberd, 2-piece Grayskull reliquary, key, cape, and display stand.
Non-Scalper Price: $220
Artists: Ramirez Studios, Hector Arce, Florian Bertmer, Brent Ashe, Hilary Arce, and Tim Hanson.
* The Classic Variant Scare Glow is on the left while the 2020 release of Scare Glow is on the right. Other than the portraits, scythes/halberds, and capes, the two figures share everything else with just different paint/ color schemes. The biggest difference is that the previous Scare Glow used white bones on a black body while the Classic Variant Scare Glow uses a whit body with black "cut outs."
* While the previous Scare Glow did try to better imitate the look of a skeleton (or perhaps someone wearing a skeleton costume) this version captures the vintage look that's bizarre but incredibly charming and cool. It's more ghost-like with lots of white and black paint over glow-in-the-dark plastic to represent the negative spaces where Scare Glow doesn't have glowing bones. His furry trunks are quite a bit lighter, too, more fitting with the vintage aesthetic.
* The portrait is one of the biggest changes for this release and it's pretty much a straight up translation of the vintage figure. The line work is nice here on things like the teeth and the cracks on the skull and he's instantly recognizable. While I do not subscript to the "Scare Glow is Skeletor's ghost" theory, this figure really does look like Skeletor.
* Here's a shot at the impressive amount of detail on the paint work on Scare Glow's back. That's crazy cool looking. I wonder if anyone has gotten tattoos like this. That would be pretty crazy awesome.
* Skeletor does have a nice, strong glow to him since he is molded in glow-in-the-dark plastic. He looks pretty cool on display and it's fun to see him emit some glow after you turn off the lights.
* Scare Glow has the same greaves and clawed feet as Skeletor. His greaves are brighter shade of purple than the previous Scare Glow release and they looks less weathered and worn.
* Mondo's MOTU figures do not feel like your traditional 1/6th scale figure but more like oversized Masters of the Universe Classics figures. Like the other figures in the line, Scare Glow is really heavy, but also very durable. He feels plenty sturdy and since his body is pretty basic and unadorned you get a full range of motion out of most every joint.
* Scare Glow's updated halberd is another key part of this release. It's a completely new piece that is very long and quite awesome looking. It's bright green, like the vintage toy, but it also has some additional detail and paint hits in places like on the blades behind the main blade and at the base. It's large and somewhat unwieldy but it really completes the look of the figure. That pop of green looks quite nice and stands out from Scare Glow's purple details.
* Mondo also in the dual bone hilted blades again. These are actually the same as the sword that Skeletor came with (it's based on Skeletor's sword from the Filmation series) with hardly any paint differences, either. It's odd that these are being treated as generic swords, as Skeletor's sword always seemed unique to him, but extra accessories are never a bad thing. They've now come with both Scare Glows, Skeletor, and Keldor.
Castle Grayskull. Too bad he isn't allowed to open the reliquary and take the key! The reliquary was introduced in Masters of the Universe Classics line and here it looks even better: The miniature Grayskull on the top is awesome, as is the actual metal chain which keeps this attached to Scare Glow's wrist. Just remove his hand and pop the cuff over his forearm. The colors are pretty much the same as the previous release as Grayskull is just a bit brighter this time around.
* Here's a close-up shot of the little Grayskull piece from the top of the reliquary. It's pretty neat for such a small piece.
* Inside the reliquary is a key to the secret side entrance of Castle Grayskull. I love the design of the key and the skull emblem on it. It's such a fun accessory. I love seeing new MOTU product take inspiration from other more recent lines like MOTUC, which added so much to the mythos.
* Scare Glow comes packaged with the same stand as every other figure: A black plastic display stand with a metal arm that rests under his crotch to keep him standing. It's not the most interesting design for a stand but it works quite well for a heavy figure like this. The bottom of the stand has a stylized "M" for Mondo bit that's all the personality you'll find on this piece.
* The hands look pretty plain with no paintwork, don't they? At this scale and price point I would hope that the nails would at least be painted black or something. They feel unfinished and a bit lazy.
* Seriously, this guy needs some bracers, doesn't he? Scare Glow's arms look really weird without them on a figure of this scale. Too much "exposed bone" on a figure this large really kills the effect of this being an actual skeleton. I said the same thing about the previous release and I still feel like it's a weakness of this figure. There's not enough uniqueness here.
If you're a Scare Glow fan, check out my review of the MOTUC Scare Glow, the Masterverse Scare Glow and Scare Glow (exclusive), the MOTU origins Scare Glow, the Mega Construx Heroes Scare Glow and standard Scare Glow, the Funko POP! Scare Glow pencil, the Mondo Scare Glow, the Vinyl SODA Scare Glow, and the ReAction Scare Glow and Scare Glow (Clear).
For more Masters of the Universe figures from Mondo check out the following:
I think the previous version looks a lot cooler though if people prefer this one cos nostalgia for the original vintage toy then ok. But $220? Nah. I can't even play with something that costs that much for fear of breaking it, plus also limits how much of a character selection I can even have for them to interact with. I almost sorta get why Hot Toys are that expensive cos they usually have super realistic details and actor likenesses but this seems more like a typical action figure just bigger and so just doesn't seem worth the price to me at all.ReplyDelete
Yes, that's true. Fortunately these things are crazy sturdy and I've never had any fear of breakage. Unfortunately, Mondo has kept jumping the prices up. I know inflation is a thing but these were $165 back when He-man and Skeletor came out and were loaded with extras and now they're $220-$240 with minimal parts. Had this not been Scare Glow I would have skipped it. I'm going to be fairly selective with these going forward.Delete