Today I'm checking out another figure from Mattel's "Core" Masters of the Universe movie line: Mekaneck, the Heroic Human Periscope. Like with my review of the Skel-Knight last week, I'm planning on talking about this figure, sure, but I'm also planning to talk about the move a bit. If you haven't seen Masters of the Universe yet, I'd definitely encourage you to go. I really enjoyed the movie and had an amazing time watching it. I plan to see it again sometime this week. I mean, it's not perfect, but I don't think there is any way to make a MOTU film that every fan would 100% be behind that would also appeal to a mass audience. I'm not going to get into too many spoilers and I'm not touching anything from the end-credits and stinger yet, but I will talk a bit about some of the stuff in the film like the combat, the naming of the characters, and Mekaneck himself. This figure of Mekaneck is part of the kid-focused toyline and you can find him on store shelves or from e-tailers for around $10-$12 dollars. That's pretty affordable for a decently articulated action figure these days. Ready to take a peak at what's going with Mekaneck? Then join me after the break...
The Facts:
Height: 5 3/4ths inches
Articulation: Swivel/hinge knees, balljointed hips, swivel waist, swivel/hinge shoulders, swivel/hinge elbows, swivel/hinge wrists, and a balljointed head.
Accessories: 2 neck extensions and a pistol.
Non-Scalper price: $10-$12 dollars
The Positives:
* Mekaneck absolutely is recognizable in the film and that's already a huge checkmark in my book. While there are some redesigns and such in the film, you could absolutely take nearly every character and identify them at a glance due to how they retain key visual elements and color schemes from their classic counterparts. Mekaneck looks great in blue, red, and silver, and his design definitely captures the more sci-fi feel of the character. Mekaneck is clearly augmented by technology and you can see his cybernetically enhanced chest and neck through the slits in his armor. The armor is a separate piece, though it's not removable, and it does borrow from the shape of the vintage and 200x era armors, just a bit sleeker. The extra knee and elbow pads also feel like an addition from the 200x era. He's a great looking figure with bold primary colors which is quite appealing.
* These are much simpler than Masters of the Universe Chronicles figures. They're actually more on par with Masters of the Universe Origins except these figures don't have boot swivels or ankle joints. They're sturdy, though, and meant to be played with and tossed around. Throw in the extra neck joints and you've got even a bit more movement. I'm personally impressed that these guys have swivel/hinge ankles. With a little adjusting you can get a nice firing pose with Mekaneck's pistol.
The Negatives:
* My Mekaneck isn't perfect, though the issues are minor QC issues. First up; he's got a scuff on his nose. You can see the red plastic beneath the flesh toned paint. Battle damage!
* The other QC issue is a small gouge in the boot. You can see into the blue plastic beneath the brown painted boot. Someone was rough on this guy when packaging him!
If you're a Mekaneck fan check out my reviews of the Masterverse: New Eternia Mekaneck, the 200x Mekaneck, the MOTU Origins Mekaneck and Ground Ripper, the M.U.S.C.L.E. Mekaneck from series 3, Pack D, the NECA micro-bust of Mekaneck, the Mega Construx Mekaneck from the Battle Ram, and the ReAction Mekaneck.











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