Just this week I got my hands on all four of the series 2 basic Turtles of Grayskull action figures from Mattel, so get ready for some reviews of these meldings of Mutants and Masters! I'm starting things off with Beast Man as he's kind of just a Beast Man variant. While Mouse-Jaw is a blend of Trap-Jaw with M.O.U.S.E.R. technology, Beast Man is actually just Beast Man wearing some armor given to him by Donatello. I haven't acquired any of the series 1 figures yet, so I haven't read the minicomic, but in the minicomic included with the series 2 figures Beast Man is sent to the TMNT, Man-At-Arms, and Teela to tell them that he has defected from Skeletor (who is now working with Shredder and Krang) and that he knows where He-Man is (who has apparently gone missing). Everyone is suspicious of ol' fur face, but they do give him some armor (with a tracker in it) and he leads them to He-Man. And Skeletor. And Shredder. And the now mutated Evil Warriors. So, yeah, it's a trap. If you're in the market for a samurai Beast Man (you could put him with your 200x samurai variants of He-Man, Man-At-Arms, and Skeletor) then you're in luck. Let's check him out after the break...
Height: 5 3/4ths inches
Articulation: Swivel/ hinge ankles, calf swivels, swivel/hinge knees, balljointed hips, swivel waist, swivel/hinge shoulders, swivel/hinge elbows, swivel/hinge wrists, and a double balljointed head.
Accessories: Collar, whip, pauldrons, helmet, belt, and minicomic.
Non-Scalper Price: $20 dollars
* Underneath all of his armor, Beast Man is pretty much just the MOTU Origins figure from 2020. His orange fur might have a bit more red in it, but overall it's pretty much identical. Beast Man has jumped a little bit on the aftermarket, so if you missed him the first time around this might meet your needs. His furry red collar is still included here and gives him the key part to have a vintage looking Beast Man.
* The portrait is largely the same as well, with only minor differences (like the orange of his head going down much further on his nose, the yellow of his face arcing up above his eyes, and his blue facial markings being a bit smaller and positioned further back). It's still a pretty good vintage Beast Man head. Since it's been about 3 1/2 years since the standard Origins figure was last released, releasing this guy again doesn't feel too egregious.
* What really makes him standout is his armor. Since Donatello gives it to him in the minicomic, it does have some turtle inspired flare. Well, mostly just the turtle shell pattern on the pauldrons. The kusazuri and pauldrons are removable, so you can change them up a bit or even put them on a different character. Seriously, make your own 200x Samurai He-Man. The armor is really nicely detailed and has some sharp paint applications, especially on those pauldrons.
* Beast Man is rocking a kabuto helmet which the package calls his Beast-Shido helmet. That's a very TMNT inspired pun, isn't it? I could imagine seeing that describing the accessory on the back of a vintage TMNT backer card. It's a cool looking helmet with an awesome face mask and a very pronounced maedate (the crest on the forehead).
* The Turtles of Grayskull figures use Mattel's MOTU Origins designs, so they're aesthetically similar to the vintage MOTU toys but with more modern articulation. While their bulky frames make the articulation a bit clumsy, they do feel like an evolution of the vintage line. They're quite fun to play with and pretty durable, feeling more like a toy than a strict collectible. They're also modular and can be easily separated to make your own lazy boy customs!
* The Turtles of Grayskull figures use Mattel's MOTU Origins designs, so they're aesthetically similar to the vintage MOTU toys but with more modern articulation. While their bulky frames make the articulation a bit clumsy, they do feel like an evolution of the vintage line. They're quite fun to play with and pretty durable, feeling more like a toy than a strict collectible. They're also modular and can be easily separated to make your own lazy boy customs!
The Negatives:
* Unfortunately, neither the spikes nor Beast Man's wrist cuffs get a paint application. That feels kind of lazy to me.
* Beast Man's kabuto helmet is really cool looking but it's a bit loose. You really have to get it tucked under his pauldrons if you don't want it to flop around. That's a bummer as it looks like it would be nice and tight.
I've reviewed so many Beast Man toys that he has his own review archive. Check out Beast Manor for all the Beast Man reviews you could want!
For more Turtles of Grayskull reviews check out the following:
Mouse-Jaw
yeah, not feeling this at all, but as you say it's a cheaper way of getting Origins Beast Man these days if you need it. :P
ReplyDeleteas for the whip, just heat up his hands and then push the fingers in around it for a tighter grip. I do that with lots of figures that don't properly hold their weapons.
Wow - definitely digging the armor.
ReplyDeleteThe armor is very cool and very well done. It's a weird look for Beast Man to be sure (he doesn't come off as a Samurai kind of guy) but there's no arguing that Mattel didn't make some really nice armor.
DeleteLooks kinda nifty. Although, I think Soul Calibur's Ivy Valentine wants her sword back.
ReplyDeleteMan, it does look like her sword/ whip, doesn't it? That's a good catch.
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